Some of the recent Art tests I did. All were succesfull.
I'm always taking very serious polycount limitation, am trying to add something unique, optimizing the topology of the model and am ending up with exact tri-count that was set in the requirements.
Most of the tests are limited to the Pixel Density so had to use a lot of overlappings and be smart on how topology reflects object's UVs.
I'm also adding viewer files so that someone could learn any tricks or fing something useful.